My advice is, for tile sets use 480x256 pixels as your filesize- made of three sections of 16x16 tiles- and saved as a 256 color pallette file type of either PNG or BMP.
For char sets use 288x256 pixels as your filesize- made of eight sections of 24x32 tiles. Saved as the same filetype as above.
Basically use those rules and you’ll do just fine. Also, Try to pixel what is in your head instead of everyone else’s head, because that makes things interesting!~
Have a wonderful day and I hope you have fun using rpgmaker in the future! : D
To clarify: It shall be May as from my previous project, simply titled “May”- I plan to roll up what I had in store for “May” and place it in Ghost Suburb Zero, in addition to what I had there. So technically, GS0 is going to be May version 00.2 for those keeping tabs on it.
Whenever I get the next version done I’ll try and see if I can’t update that page with some of the current details. it’s kind of confusing, I apologize.